Tommy Hinks
Making numbers count
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Archive for the tag "sky model"
Preetham Sky Model
February 10, 2009
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Poisson Disk Sampling
obj-io
Platonic Solids
GitHub
Single-pass Wireframe Rendering
GPU Smoke Renderer
GPU Iso-surface Renderer
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Point Cloud Voxelization
Preetham Sky Model
KlickKlacker 2 Solver
Hough/Radon Transform
Obamafication
Level Set Ray Tracer
Room Acoustics
PLY Reader
RenderMan Shader
MojoWorld Landscape
Moonlander 3D
Procedural Smoke
Relief Texturing
Connex
Unreal Tournament Modification – SplinterMod
Simple Ray Tracer
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